1. Students formulate solutions to economic problems
The game "My Country" on the iPad helps students formulate solutions to economic problems by making them build parks or electricity sources to fund/ support a building. It also helps them manage money by getting profits from businesses to pay for projects in the game.
2. Students explain how different economic systems are organized for production, distribution, and consumption of goods and services.
The game helps students explain different economic systems and how they work by showing how money is spent on different things and that money spent stays in the city, being circulated by being spent on different things, then made back from profits of businesses.
3. A student demonstrates and understanding of economic principles that influence individual financial planning.
This game helps the student learn how to conserve money for bigger and better things, but also shows that spending money can make you money. An exmaple of this is spending money to open a taxi center, and money is made by the use of the taxis.
4. Students evaluate the impact of technology and how it has shaped history and influenced the modern world.
Technology has impacted the world and shaped history by making information more accesible to everyone. An example is the telelphone. It made information easier to spread and the world became more connected and informed of current events.
5. Students analyze current events to better understand the world in which they live.
The game helps students analyze currents event by showing what is happening in a business or in another place. It does this by showing other cities and their cerrent events. It also helps students learn how to manage resources because of shortages and limited funds, much like the real world.
6. Students explain how past events impact present and the future.
The games helps students better explain the impact the past has on the present and future by showing that some business may work well and make the student profit, but others were not a good investment in the beginning and it can impact the student later in the game from draining money.
7. Student interpret charts, maps, and graphs to answer questions dealing with people, places, events, or environments.
The game helps students by showing an overview of their city, and showing charts and graphs of profits and other transactions. Students must use charts and graphs to move to a new era.
8. Students demonstrate an ability to organize and process info about people, places, and events.
Students must be up to date on their cities events and business contracts and other important events. An example is organizing buildings so that they are in the most efficient places, or windmills being placed in an open area.
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